News of Dimension+
Selected Media Interview and Report of Dimension+
Communication as score, performs the immaterial signal.
The city is filled with invisible signals. They carry different levels of data, messages, and information. Smart phones, laptops, tablet computers and their interconnected networks, mobile and wireless directly influence how urbanity is being interpreted. Signal Morphor visualizes the boundless signals, morphing …
This is an interactive installation for International Amnesty 50th anniversary with the topic “Light Up”.
Technology not as tool, or as something that is separate from us, but rather as a “second skin” to use the words of Marshall McLuchan. More and More technology change lots of our daily media from analog to digital, fading out the origin and mechanism of the original medium.
Founder and Artistic Director of dimension+ Keith Lam create an audiovisual pack “Tubediopack” Eastpak Artist Studio, which is an sound interactive audiovisual backpack with 3 light tube reacting with the ambient sound of the environment.
During the period of international car exhibition, BMW organized a big outdoor projection event at the new landmark of Guangzhou: Guangdong Province museum. Not only having the projection mapping on the museum, we also added 3 interaction sections into this event…
Hello Kitty Black Wonder: a big theme park, invested by H.Brother started its opening at December of 2010, at the East Gate of Beijing Worker Stadium. It is the first time Hello Kitty Black Wonder, the famous theme park oversea, in mainland China, a special…
Urban Invader series since 2009, first workshop had been held in New Media Arts Series in Hong Kong Visual Arts Centre. And the second one held in Taipei, playaround workshop. It arrived Hong Kong finally in September of 2010. This is one of the workshop in Wikitopia Festival organized by Videotage. It is a two-days workshop, participants…
“Sanrio Present: Who’s the next Hello Kitty?” is the special project of 50th Sanrio Anniversary. The main theme is to find whether you have potential to be the next Hello Kitty. In the theme park like event, there are some tasks that you need to finish. Including a series of tasks like Catalk…
playaround is formed by a group of artists and scienists with the spirit of FLOSS, sharing knowledge and creative through workshops. We haven’t got a fixed organization, fixed schedule and flow, and it is all because we are not belonged to any organization. And because of it, the resource of every year is a big obstacle waiting us to come over….
We have designed 3 interactive media/installation for the China-pavilion ShanDong pavilion for the theme of “Future Home”.
Strolling and loafing is an art; using one’s own feelings and perspectives to view each corner of the city. The same corner may have different people seeing it using their own different perspectives, and roaming through it with their own different footsteps, to compose the city of their own viewpoints, and to develop an urban sensitivity to observe and be observed.
In 2009, U19 authorize Dimension+ to make the awarded concept become a real prototype with digital and creative media in the exhibition. There are Real-time mosaic graffiti spary can, wake-up clock for long-ride train, etc. Making the concept is just on the paper, but in action.
This is a transforming city. From point-line-shap of Bahaus, shocking colors of PopArts, dizzy feelings of 60s, that’s how popular culture begins. We show this by borrowing elements of culture. We borrow the culture of TV and movies arose the collective memories of recent decades….
We designed and produced interactive media and installation for sim city of Kitty Lab. Client would create their own Kitty ID by going into the sim city and experience around…
We design an interactive installation with the concept of ecology and wish tree. Except letting the audience to have more understandings on…
Moving Mario is definitely not reproducing Super Mario Bros in another way. By grabbing partial concept and some of the key elements behind the TV game development, Moving Mario is trying to challenge some of the traditional game elements. Throughout the gaming process, players can rethink the relationship between the player and the game
The exhibition at Firenze at Taiepi exhibits a series of digital art works which are created with the theme of Mona Lisa. We invites artists from Europe and Asia, using different kind of ways including computation, interaction, soundscape to present a different angle of Mona Lia. Let the audience experience Mona Lisa with a new way.
Dimension Gear is the installation we create for this Expo. With industrial style installation, analog movement and texture, audience would control the timeline of the history of New Media Arts in Taiwan. Images and sound project on the floor and be manipulated by the controller.
“His-Story” is an experience,You experience the space, you experience the history;You are creating the history while you are experiencing it.We pass through the history; we create the history.
We design two interactive installation with floor projection for this promotional campaign in MTR station of Hong Kong (Causeway Bay station, Mongkok Station). This is a floor projection with motion tracking, the audience would expereience the GPS and high-pixel quality photo taking with their body movement.
ITU World is the biggest event of telecom industry in the world. All leading telecom company around the world show-off their future concept product in this Expo, making the remarkable standard for the product in future. The expo in 2006 is the first time holding outside Geneva since their first expo in 1971. And the expo select Hong Kong as the expo city for their first world tour.